Swat__Raptor Jun 25, 2019 @ 5:48pm. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. What are they used for then?ok so im trying to get a arcology online it says i need a plannet of size 15 or better withonly maxed out city districts and 20k minrals i have all the required things i no of sooo were the hell is the arcology botton? i do not see the option anywere and yes i have megacorps dlc as i have build lots of other mega sized ♥♥♥♥. . Although I don't know if. The most reliable way to be able to research Psionic Theory as a Materialist is to obtain psionic pops from other empires, either through. Psi ascension is very random by design, sometimes you'll get what you want, very often you won't. Plus precursor regions can overlap. In their infinity wisdom, Paradox has updated the economy once again, and decided that overhauling would be a good thing. Zro Additives Edict - Only available if you have the Zroni Psionic Archive relic. ok so im trying to get a arcology online it says i need a plannet of size 15 or better withonly maxed out city districts and 20k minrals i have all the required things i no of sooo were the hell is the arcology botton? i do not see the option anywere and yes i have megacorps dlc as i have build lots of other mega sized ♥♥♥♥. if you have conquered territory but did not get to scan it before. Activate the DLC (obviously); 2. •. Apr 23, 2020. They'll generate a feature on the habitat based on the deposit's size (Zro/DM go from 1 to 3, LM/Nanites locked at 1) which scales off of your relevant orbital deposit extraction tech (Dark Matter will scale off of research. Normally you'll have an ample supply of these by the time you acquire nanites, but if you have a need, this building can prove. Empire 151, cost 151. The function for resources changed to "effect add_deposit=d_minerals_1" and clear deposits is "effect add_deposit= {clear_deposits=yes}". Precursor 1-5 are for the normal relics (Vult, Irassian, cybrex, first league, Yuht) while precursor zroni or baol will be listed by name. The Future: - Possibly: Treasonous leaders who lose the civil war or are banished may try to start a new country, or take over and lead a primitive civilization to space. Secrets of the Baol, even ignoring Terraforming costs (because, well, Baol relic), requires a 66% Society (Biology) research boost to make it not worthwhile, and the technology it gives - Epigenetic Triggers - is possible to miss. The Fallen Empires thought they mastered the Enigmatic Power, their dark matter and energy weapons supreme. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Need zro. - Events that lead up to Civil Wars. Music:B. So yes, it is meant to be possible. So multiply all this times 10, and you get level 10 leaders with some very nice bonusses. Managed to get lots of Zro as a result of getting the Zroni precursor as Assimilators recently. Without console commands, that means conquering/expanding-to another system or getting lucky with the resource scanner artifact you get from the mining drones' home base (so low of a probability that it might as well be zilch, but there's technically still a chance). Without console commands, that means conquering/expanding-to another system or getting lucky with. Either by refining minerals, or by extracting deposits. Origin mod for Stellaris 3. Think of it as a commodity. A searchable list of all resource codes from Stellaris. Who started this project, and how did the Zro get there? Origin – Not open to Gestalt Empires. Just click on a planet and paste this in the console. 0. This will add the first Zroni digsite. . Having a great psionic playthrough until 2350 when I get the shields from the shroud and hit the update button on my ships. Random anomalies can generate a great variety of planet modifiers but those usually do not have any effects. This is the only way to unlock the trait if you are a materialist empire. ago. . When you get the message of an artifact being discovered, it creates a LVL 1 anomaly. 416K subscribers in the Stellaris community. Once that is done, you get a nice event which I shan't spoil, and must now work on finding a way to directly contact the Blokkat-Vester by sending a message through the Blokkwork. It's also pretty rng to get and the death battle is pretty niche. ok so im trying to get a arcology online it says i need a plannet of size 15 or better withonly maxed out city districts and 20k minrals i have all the required things i no of sooo were the hell is the arcology botton? i do not see the option anywere and yes i have megacorps dlc as i have build lots of other mega sized ♥♥♥♥. Dark Matter - 1 anomaly restricted to asteroids. I don't know if mining station bonuses apply to them, but I think not? tiago_gomestrf Voidborne • 2 yr. The numbered ones are defined in the deposits file and are not dynamic. Zro Distillation. I like to ask how i can add rare resources in my invetory like: Living metal, Zro & Nanites using console command? Everyting else you can add or i know how to add, expect thease. Admiral: +3% Fire rate. Not necessarily have to have Psionic Theory, it’s just exceedingly hard to get without it. The area provides access to several key points, including: terraforming capabilities, uplift capabilities, genetic modification capabilities,. If you enjoyed the video plea. Precursor anomalies grant a special project which once investigated grants a small amount of Engineering, Physics or Society research as well. Of course that game was with a determined Exterminator race, so drowning in Zro without been able to use it was a waste ;)Using the command "effect deposit_tile={add_deposit=d_fungal_forest}" I managed to get 16 Fungal Forests on this planet, adding a total of 48 extra agriculture district slots! I noticed that the base 6 was still showing up. Maybe there should at least be a unique shroud event that spawns a zro ressourse so dedicaced psy empire can harvest it. A simpler economy. Am I missing. So if you want to get a specific one: Zroni - restart until you get colonisable planets and nebulae close, survey only colonisable planets. Redirect page. But since they are fanatic materialist and I'm spiritualist/fanatic xenophoce, they'll be no trading. In console, typing debugtooltip will give you tooltips of the inner workings of the game. Language. . Hello, I'm trying to get the zroni precursor. Empires that have encountered Zro can use the new planetary decision "Distribute Zro" on any world, which makes all the pops on that world have a Zro upkeep, and in return gives +15% pop resource output and +0. . Good point, this more or less downgrades them to nothing but fluff at best or a needless complication at worst. It's kinda useless even then, the only uses iirc are psionic shields and federation psi battles, and psionic shields iirc are worse than tier 5 normal shields (lower value but higher regen, idk if that makes up for it), as well as the fact that the zro cost is pretty minimal. As they don't know any other species that has access to the Shroud, the Zro is something just for them. I really like running psionic ascension, but it's a huge pain to have a resource so critical to your development be so incredibly finicky. Are there other requirements than have it in territory (e. Habitats over Strategic Resources are pretty nice in 3. So I just researched my first strategic resource mining thing this run, and noticed that I was producing something for a while before then. Trade represents the transfer of goods or resources from one entity to another, usually with the intent of generating a profit from said transaction. The final and criminally unmentioned benefit of psi is how easy it is to get. Alternatively, you can leave the research to me and dive into one of the mods on this list. zro nodes are fairly easy to spot even if you do not have the tech. There are multiple types of trade possible, each having different mechanics, and all play a large impact on the economy. Hi, I have small problem - I have all strategic resources present in my empire, but I can't get the tech to use one of it (zro in this case). Compatibility. Well, its not just ground up Zroni - if you did that in Stellaris lore, you'd just get a dead "psyker" (to borrow your phrasing). Throw in some leader traits and some species lifespan traits and 200 year. ago. There is no way to guarantee it because the galaxy spawns dig sites randomly. But the one tech that eludes me is the Zro processing (or what the Name is). Cybernetics ascension gets +40 years. There should be a few systems, Usually black hole systems, that produce dark matter naturally. Not achievement compatible. Psionic Shields are better than Dark Matter Deflectors, by about 28% or so in terms of capacity (9:7). Stellaris 50508 Bug Reports 30991 Suggestions 19172 Tech Support 2907 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports) Console edition 1219. Economy#Dark matter. Zro Deficit. Dec 26, 2018. WHAT. if there are no zro deposits in the galaxy, which happens on tiny and small galaxies pretty regularly, the tech will simply never appear. Enter the name of a deposit to filter the entries in the table. I'm playing Iron man mod, so I can't use the console or mods. They were the first species to break through the veil to enter the Shroud. That was a long long time ago before the strategic ressource rework or maybe it was EC cost can't remember now its pretty much only. Habitats built above Zro, Dark Matter, Living Metal, or Nanite deposits are now treated as research habitats. Psionic ascension gives +40 years from a shroud event, and +30 years from zro additives edict if you got the zroni precursor. you can dismantle the outpost and scan it again and hope for an anomaly to spawn it . But there is one big blocked of space right in the middle of every Stellaris game that has so far been ignored. Starcomet. carbon_14c • 2 yr. . psionic is the only ascension path that has it's bonuses and benefits tied completely to a strategic resource, and it's too easy to get locked out of access to it. I feel like this should be changed so you can use the zroni storm caster, either by putting zro as a tech that doesn't require a tech before it, or maybe putting it in a none psionic tech tree. Eventually they fell into a civil war between the Divines, a faction who wanted to use the Shroud to become like gods even if it meant destroying the galaxy, and the Saviors (if I recall correctly) who wanted. The properties of Zro are mysterious. Planetary features represent notable areas found on natural planets. this is really good in the early game when every single pop has a noticeable effect on your economy, but with every additional. Yeah I noticed this as well and can get really silly during wars between AI the price to buy alloys skyrocketed. That was a long long time ago before the strategic ressource rework or maybe it was EC cost can't remember now its pretty much only. 580 votes, 62 comments. The success is not guaranteed though, so you may need to enter the shroud a couple of times, and possible burn a few leaders before they accept. Legacy Wikis. Stellaris > General Discussions > Topic Details. . Something, something, text-to-speech. Zro's rare, but not that rare. Envoys can be assigned to the following tasks: Improve Relations with another empire, which grants +0. Used this mod to get the system for myself, since Stellaris Empires never trade systems. Unfortunately on Console Edition there's not much more to do. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Install Cheat Engine. Same with Liquid Metal, Dark Matter, and Nanites. Cheat in this game and more with the WeMod app!. Scientist: +2% research, 10% survey speed, +1 archaeology skill and +2% assist research output. No DLC required. You can buy zro off the market(like most things) if you produce atleast 1 unit of it,(atleast i think so). Society research#Zro Distillation. 9) of the game. : 1. Unity, Engineering Research, and Energy, along with minor artifacts. Look for systems that have the precursor_zroni_1 flag. zro, dark matter, living metal, nanites = research habitat, has research districts. You can either accept the random covenant on your first Shroud contact attempt, or skip and choose one à la carte for 500 or so Zro costs later. Double-click the . ok so im trying to get a arcology online it says i need a plannet of size 15 or better withonly maxed out city districts and 20k minrals i have all the required things i no of sooo were the hell is the arcology botton? i do not see the option anywere and yes i have megacorps dlc as i have build lots of other mega sized ♥♥♥♥. Early game exploring is key for an empire to start growing rapidly, however. Beginner's guide to Stellaris. This guide was made for basic Stellaris Version Adams 1. . According to the patch notes for Fornax, Machine Empires who have the Psionic Archive should have the ability to unlock the Zro Distillation technology, however that doesn't appear to be happening for me. Now, zro doesn't get used in much as upkeep, but it definitely gets added to cost. Better odds with Shrouds deal. get ascension perk. Head of Zarqlan relic, opening Shielded Worlds in xenophobe FE space, and random events can give small numbers of FE ships. . Cybernetics ascension gets +40 years. 6 . How to do it exactly? I have all type of resources (including living metal. I'll add that in general in stellaris there is way too much uselessium. I've heard it is important for certain things Thank youTry something spiritual. add_relic Command Help. ok so im trying to get a arcology online it says i need a plannet of size 15 or better withonly maxed out city districts and 20k minrals i have all the required things i no of sooo were the hell is the arcology botton? i do not see the option anywere and yes i have megacorps dlc as i have build lots of other mega sized ♥♥♥♥. cant buy it on the market and none of the traders have it that i can see. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. The Zroni are slightly bugged. In the below example the zroni colony is at the cursor and my home base is where the navy is. A gas giant with four units of research resources and one unit of the very rare Zro resource. Stellaris. Just go into your Stellaris folder, then events and then look into the precursor event file). The introduction of Industrial Districts means that you can have a really productive habitat without needing to build on minerals/energy/research. Tangentially, might also be nice to get more uses for liquid metal and nanites (as well as potentially new/reintroduced old exotic resources) to allow some kind of specialization-by-cool-resource system (which could fit into a more general pass at top tier resources from. but then I remembered you need the psionic tech to harvest zro. This video will hopefully clarify the confusion over the new S-curve for. Alloy deposits additionally make the Hab a mineral Hab. Content is available under Attribution-ShareAlike 3. 2x if scientist trait is Leader trait maniacal. They run on energy. In Stellaris, the economy is based on the production and consumption of resources and services either from a specific planet or throughout the empire. 6 Orion open beta is out and we are getting some massive changes to the covenant mechanics for psionic empires. Or at least that's what happened in my game. When u get technology u can make a few hundreds by selling zroHaving a great psionic playthrough until 2350 when I get the shields from the shroud and hit the update button on my ships. : The supermassive black hole in the center of probably every galaxy. I simply added a monthly trade to. 0? Are there any pretty graphs to see? If you want to kno. As they don't need food, machines can build bio reactor buildings that turn food into energy. Zro Dependent. Last time this happened to me was with a robot empire. Exakan. A planet's one stop center for converting industrial and biowaste into mostly clean, mostly reusable energy and minerals. There is one Fallen empire that seems to have Zro. Unexplained zro production. -I don't know how i put this into console. So no trade routes or piracy suppression to worry about. This command will research the technology type with the specified ID. Also note that this command is ADDITIVE - so preexisting resources are not erased when you add new ones (so run +3 Engineering 3 times will get you +9 Engineering). Otherwise i got "unknown command". and I'm playing a Psionic Empire. . This thread is archived. . habitats only allow you to double spec resources such as. Last edited on 5 June 2019, at 17:32. Hovering over the leader will reveal the other veteran class traits. It requires an upkeep of 1 volatile mote, 1 exotic gas, 1 rare. It's because worlds seeded for this precursor civilisation are not grouped in a vast cluster (roughly a galactic quadrant or a sector a fifth the size of the galaxy), they are loosely arranged around a line, a bit like a diameter. The latter can give you some good tech for ships (shields, computers, better jump drives), a chance to form a. I made a lot of mistakes and read a lot of info on the web and looked at a lot of videos but nowhere do they really teach you how to play. Originally posted by Ryika: Not having access to Zro is always a possibility you have to factor in, unless you start with the Zroni. Not on the market either. i thought zron prime is a shrouded world that is unhabitaable. . Either way this suggestions are supposed to be balanced with each other, not with the base game. Use the "Table View" and "Card View" buttons to change the way the codes are displayed. 3. The Shroud is the place from where psionic species and. Uncolonizable celestial bodies will be created as colonies but have no capital building. I'd like to know tips to spot the chain as soon as possible. 5 crime per. Most likely you have some mods installed. Stellaris is inherently unbalanced. Hello, I'm trying to get the zroni precursor. . Vultaum Reality Perforator = r_reality_perforator. The Shroud. I see in 2. Visit the Stellaris/common/deposits folder for the complete list of resources. zro, dark matter) but can't get this. Getting the Cybrex as your precursor grants you: Cybrex Alpha, which contains a ruined ring world. if I spot another precursor, I restart. ) and produces resources from the deposits as. . They determine the number of Districts the planet can support and some features exclusively obtained by events can provide various bonuses to planets. 0 unless otherwise noted. #9. It's design to consume nanites to get strategic resources that can be obtained in many other ways was kinda outdated. However they also cost Zro, which even as a Psionic empire, you might not have deposits of (there will always be Zro deposits near where the Enclave is, but depending on who owns the place, there might not be any on the market). You get dark matter tech by scanning debris of fallen/awakened empires. Edit. Terijian Apr 9, 2022 @ 10:38am. Precursor 1-5 are for the normal relics (Vult, Irassian, cybrex, first league, Yuht) while precursor zroni or baol will be listed by name. okay let me just look around the mostly explored 1000 star system. Also note that this command is ADDITIVE - so preexisting resources are not erased when you add new ones (so run +3 Engineering 3 times will get you +9 Engineering). Take ownership and control of the selected fleet, starbase or planet, or if none is selected takes ownership of the planet ID given as an argument. I think it makes sense to have at least one guaranteed o_O edit: Living metal's also missing. 'Zro' is even a play on Zero, they just took out the e. but I've been away from Stellaris for a bit and am wanting to ease my way into the new expansion and overhaul. Yes, its made of alien dust. The Zroni were the first psionic species in the Stellaris galaxy and the original discoverers of the Shroud. no. If you're capped on. edit: I forgot, 5) Mastery of Nature synergizes well with ecumenopolis. I'm playing Iron man mod, so I can't use the console or mods. Trade it to AIs and players who don't know any better. I have a few questions about that: - it seems to only spawn on habitable planets ? -. Also I'm pretty sure the lithoid trait for gas doesn't count, at least I never hit the tech. A gas giant with four units of research resources and one unit of the very rare Zro resource. To get a higher chance to research zro employ a material specialist, psionic specialist or curator in the physics department. Watch. Psionic ascension gives +40 years from a shroud event, and +30 years from zro additives edict if you got the zroni precursor. 5 Zro +15% Resources from Psionic pops Holy Covenant federation level 5So I have Zro in one of my Systems and am currently spending my tech Points on the repeatable techs; everything else is researched. 6. InnerSound630 21 Apr. If the Ancient Relics DLC is installed it also includes the Archaeostudies field. cant buy it on the market and none of the traders have it that i can see. It, therefore, is your wartime starbase grabber, peacetime piracy punisher, and all around a great utility vehicle. But the one tech that. Edit: Remember that you can also get Zro, guaranteed, by just getting your opinion up to 50 with the shroudwalkers (e. Seven years after its launch, the grand strategy title Stellaris has grown into one of the most complex sci-fi sandboxes ever made. com] coupled with an optional DLC that usually expand the free features introduced in the update. To be honest it was needed to cater. So I’ll come out and say I’m trying to cheat zro, I just pierced the shroud but it’s been a long time since I played, wether by mods or added content I have the option to boost my shroud chances by giving up more zro and energy. I like to ask how i can add rare resources in my invetory like: Living metal, Zro & Nanites using console command? Everyting else you can add or i know how to add, expect thease. The tool will show you the paths across the tech tree’s various disciplines and sub-categories, as well as what each individual tech nets you in terms of benefits. png maniacal. When you survey a habitable planet in a system that has that flag, you have a 35 out of 180 chance, or about 19. The best steps for the player would be to expand the military research and development to different fronts and to have the latest tech for all the different types of weapons. At the start of the game, no empire knows anything about the universe beyond their home system. This is presumably to offset the fact that they don’t. Yet if given to our leaders, it seems they obtain slight precognitive abilities, allowing them to learn faster and avoid dangers that could have ended their lives early. tech_mine_dark_matter. After any empire has surveyed a celestial body, no other empire can reveal an anomaly. Robotic empires also can’t harvest the zro without colonizing the planets with the deposits, because they can’t get zro harvesting tech. Are there other requirements than have it in territory (e. The Synthetic Strategic Resources buildings will provide 5 specialist jobs each. Living Metal is used for an edict that boosts Metastructure Build Speed. . So I waited a few more years until the presidency rotated to the other member. any research = research habitat, has research districts. Zro - 1 anomaly restricted to gas giants. That gives access to psionic shields, psi jump drives and other fun things. Cheat in this game and more with the WeMod app!. Rework the Psionic Archive to Benefit All Kinds of Empires. By Obsidian Shadow. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. As a prerequisite, you need to be able to procure or produce exotic gases in some manner. ")Building over Zro, Dark Matter, Living Metal, or Nanites will give the habitat Research Districts and they will be automatically harvested. I like to ask how i can add rare resources in my invetory like: Living metal, Zro & Nanites using console command? Everyting else you can add or i know how to add, expect thease. 6. x (in Steam Workshop) (If you see my post in Stellaris Bug Report subforum analyzing a specific bug, it probably means that bug is fixed in my mod. If the Ancient Relics DLC is installed it also includes the Archaeostudies field. Because, after all, randomly throwing messages encoded in tachyon beams at the Vester and hoping the Blokkats care enough to reply just won't cut it. This article has been verified for the current PC version (3. Store: Expansion. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. If you want to get zro distillation to appear, its weight is 10x higher with a curator scientist, and 100x higher with a scientist with Expertise: Psionics (not. and psy just sucks all the time never bothered with it unless i get zro precursor. • 1 yr. 150) on a gas giant. Archived post. The Paradox way is to propose a title with a very long term support and finance it with regular updates that come in the form of a substantial free patch [stellaris. The third requires Distant Stars. You can increase the chance of this happening by assigning a maniacal scientist to society research, but only a small amount. Leaders can have multiple veteran classes via traits but the UI will only display the first one. Can confirm what is said, also rare chance to get a single blueprint use of a fallen empire building when doing 'reverse engineering' with minor artifacts. 125 weighting, MUCH lower than the 6 of zro distillation. Nanites would be the most useful, but of course, they're also massively limited so while I'd love to build oodles of nanite transmuters, it's usually limited to just. Subscribe. ) 1; Reactions: Reply. So I decided to switch it up a bit and make it produce those nanites that are so. Made Zro Distillation more likely to appear if you have a Shroudwalker teacher. 2 games). So I have Zro in one of my Systems and am currently spending my tech Points on the repeatable techs; everything else is researched. resource zro K, but best to check on the name of the resource in the resource tab. own. Even in a large galaxy in the end game there is often 0 Zro (never found any in my 3 2. okay let me just look around the mostly explored 1000 star system. there might be an unusual but expensive solution . My Unofficial Patch to Stellaris 2. ok so im trying to get a arcology online it says i need a plannet of size 15 or better withonly maxed out city districts and 20k minrals i have all the required things i no of sooo were the hell is the arcology botton? i do not see the option anywere and yes i have megacorps dlc as i have build lots of other mega sized ♥♥♥♥. Type "deposits" in the console for a list of values you can use with add_deposit. You have starbase solar panels (to generate energy) instead of trade. ago. 2-23-2022: Campaign Edicts now cost Zro as upkeep where realistic. tiago_gomestrf Voidborne. . While researching new technologies in Stellaris, you'll encounter research variants known as "rare technology". . Hastet. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. A searchable list of all Stellaris Relic IDs for use in console commands on Windows, Mac and Linux (Steam). ok so im trying to get a arcology online it says i need a plannet of size 15 or better withonly maxed out city districts and 20k minrals i have all the required things i no of sooo were the hell is the arcology botton? i do not see the option anywere and yes i have megacorps dlc as i have build lots of other mega sized ♥♥♥♥. Intel. There are deposits in my empire, I’ve been a full psionic species for close. Gas/crystals/motes: lost, but you get to make that many harvesting buildings instead. g. also would be a major setback to do that early on imo. #9. Taitlynn Dec 30, 2021 @ 6:52pm. Habitats over harvestable resources that don't have extraction buildings - specifically alloys, dark matter, zro, and living metal - get a "planetary deposit" on the habitat that behaves exactly like a mining/research station except no upkeep (including that you don't get the resource if you don't have the tech to harvest it). Every unit bought or sold instantaneously affects the price, but there is also a monthly recovery. Zro distillation technology no longer explicitly requires Psionic Theory, but is extremely rare without it. With those set ups you get 10% habitability from traditions, so the minimum habitability is 60%. You have starbase solar panels (to generate energy) instead of trade. Nevertheless for role playing sake, I’m going to continue believing the drug in question is Zro. Zro is only used for specific techs you gain from going Psionic. You can also bulk sell and buy to quickly get rid of the penalties of having 0 resources in storage. The easiest way to draw the zro distillation tech is to secure a zro deposit. You can get quite strong fleets by doing repeatables. Nevertheless for role playing sake, I’m going to continue believing the drug in question is Zro. ok so im trying to get a arcology online it says i need a plannet of size 15 or better withonly maxed out city districts and 20k minrals i have all the required things i no of sooo were the hell is the arcology botton? i do not see the option anywere and yes i have megacorps dlc as i have build lots of other mega sized ♥♥♥♥. Darth Montu Pla. effect create_archaeological_site = zroni_digsite_1. . That is the bug. Originally posted by Ryika: Not having access to Zro is always a possibility you have to factor in, unless you start with the Zroni. 0.